Hulk: Ultimate Destruction
Posted by shughes Mon, 11 Apr 2005 10:31:31 GMT
Hulk: Ultimate Destruction from 1UP.COM
For the follow-up game, The Incredible Hulk: Ultimate Destruction, a lot’s changed. With the movie tie-in out of the way, Radical has been free to hit the reset button and design a game around the character rather than a defined story. That means no more stealth segments playing as Bruce Banner, no more linear structure, and a massive focus on letting Hulk run around fighting anything he wants.
Click on this here link and check out the video on the sidebar. Granted, the Hulk’s desire for wanton obliteration seems a bit over the top, but I applaud the application of the GTA formula to as many games as possible.
I suppose the problem still is that if you make a completely open world, you didn’t really make a “game”, just a simulation that may or may not be fun. For example, the Spiderman 2 game featured a healthy amount of openness, but I didn’t hear many reviews say that kept it fun. My understanding was that although it was open, you had many time limits to cross the city in or chores you had to complete. You’re rescuing victims in Spiderman, delivering pizzas in GTA… I guess the Hulk could help do demolition work in the city.


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